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AI Insights · Timothy · July 2024

Top 5 Hack and Slash iOS Apps in Belgium Q2 2024

Explore the performance of the top 5 hack and slash games on iOS in Belgium during Q2 2024, including downloads, revenue, and active user trends.

Top 5 Hack and Slash iOS Apps in Belgium Q2 2024

During the second quarter of 2024, the hack and slash genre on iOS in Belgium saw noteworthy performances from five top applications. Here’s a detailed look into their downloads, revenue, and active user trends based on data from Sensor Tower.

Solo Leveling:Arise by Netmarble Corporation made a strong debut in May 2024. The app started with impressive weekly revenue of around $21K, gradually declining to approximately $4.6K by the end of June. Downloads followed a similar trend, beginning at about 15K in the first week and tapering off to around 700 by the end of the quarter. Despite the decline in downloads and revenue, weekly active users showed resilience, starting at 15K and maintaining around 14K towards the end of the quarter.

Dynasty Legends 2 from Taihe Interactive exhibited fluctuating revenue figures, with a peak of approximately $1.9K in mid-May. The weekly revenue saw significant variations, ending the quarter with around $466. The app maintained consistent weekly active users, hovering around 64 to 70 throughout the quarter.

FAIRY TAIL: Fierce Fight by Skyline Games experienced a significant drop in revenue from $2.5K in early April to just $25 by the end of June. Downloads were minimal, with numbers never exceeding 300 in any given week and often remaining in single digits. However, the app managed to keep its weekly active users relatively stable, ranging from 119 to 147 throughout the quarter.

MARVEL Future Fight, another title from Netmarble Corporation, showed modest revenue figures with a peak of around $726 in early May. The app’s download numbers were low, never surpassing 20 in any week. Despite this, it maintained a steady base of weekly active users, fluctuating slightly but staying around the 300 mark.

Devil May Cry: Peak of Combat from YunChang Games had varied revenue, peaking at approximately $474 in early June. Downloads remained low, generally under 30 per week. The app’s weekly active users were quite stable, ranging from 273 to 351 throughout the quarter.

For more insights into the performance of these and other apps, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024